Sky9pilot wrote on Jan 14
th, 2019 at 3:24pm:
Interesting model...and category. I think it kinda reflects the FAC B.L.U.R. (Bee Line Unlimited Race ) You can see the rules on page 17 of the FAC Rules Book
Click Here Looks like a lot of fun...please keep us informed!!!
The B.L.U.R. race is for scale models. (And when I have seen it was fun to watch.) The RTP race is for pure speed models. The Covered Motor class simply has to have a canopy, that's for "plausible scale". The Unlimited Class can be a motor stick model. Push/Pull designs have been suggested but they must R.O.G.
The Speed Merchant is a similar model to the Comet Racer, and other speed models of the 1930s, with a 9 inch wing span and is 22 inches long. The difference is that is intended to be tethered at the wing tip to fly in a circle. This is something the Black Sheep Squadron did many years ago and it was decided that it would be interesting to revive the contest. I might also be fun to fly these things outdoors on a B.L.U.R. course.
Here are the rules:
RUBBER POWERED RTP SPEED EVENT RULES
(Preliminary)
Pole
The pole will be three feet tall with a headed nail in the top.
The line will be fine sewing thread with a paper clip at each end as a swivel and a hook. The swivel to hook length, including the paper clips is 10 feet. This gives a circle of 62.83 feet. (1 second lap equals 42.84 mph.)
A 1/8 inch high, foam, curb is placed across the path of the flying circle at one side as a timing point.
Three people with stop watches will do the timing unless there is an electronic timing system
Models
Classes
Covered motor
“Plausible scale” (i.e. must have a cockpit)
Motor completely enclosed by fuselage
Flying surfaces built up and tissue covered
Landing gear has rolling wheel(s)
Detachable dollies allowed
(If you think you can make that work!)
Hook attaches at wing tip
Unlimited
Motor sticks allowed
All balsa flying surfaces allowed
Landing gear has rolling wheel(s)
Detachable dollies allowed
(If you think you can make that work!)
Hook attaches at wing tip
Competition
For a qualifying flight the model must ROG, from the floor, from any point past the curb and must be airborne and clear the curb at the end of the first lap.
The timing starts when the model crosses the curb at the end of the first lap. The model is timed for the second and third lap and the speed is calculated.
Winner in each class is the fastest speed.
These rules are preliminary and will be revised after flight testing and experimentation.
KF